Comments on: Building a good design document. http://www.codechris.com/building-a-good-design-document/ The random thoughts of a random developer. Tue, 06 Jan 2009 02:22:14 +0000 http://wordpress.org/?v=2.1.3 By: Joan Planas http://www.codechris.com/building-a-good-design-document/#comment-14 Joan Planas Sun, 06 May 2007 08:08:28 +0000 http://www.codechris.com/building-a-good-design-document/#comment-14 I agree totally with you. I started to develop a game with a friend (as I post in my blog) and the first thing we learned was that. Gdd is a must for every game project you face and will help you keep focused on the real work. Nice article and very nice blog. I agree totally with you. I started to develop a game with a friend (as I post in my blog) and the first thing we learned was that. Gdd is a must for every game project you face and will help you keep focused on the real work.

Nice article and very nice blog.

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By: Chris Austin http://www.codechris.com/building-a-good-design-document/#comment-15 Chris Austin Sun, 06 May 2007 19:32:24 +0000 http://www.codechris.com/building-a-good-design-document/#comment-15 Thanks Joan, I appreciate the comments. I'm working on the GDD right now, and I am trying to be as detailed as possible. What I am realizing doing this myself is that I will need to be cautious about the scope of the game if I want to release it anytime this year :) Once I have something reasonable I'll post portions of it here on the site. I don't want to post everything since I want people to play the game and give some honest feedback. Thanks again. Chris Thanks Joan,

I appreciate the comments. I’m working on the GDD right now, and I am trying to be as detailed as possible. What I am realizing doing this myself is that I will need to be cautious about the scope of the game if I want to release it anytime this year :)

Once I have something reasonable I’ll post portions of it here on the site. I don’t want to post everything since I want people to play the game and give some honest feedback.

Thanks again.

Chris

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By: Choosing an engine » CodeChris.Com http://www.codechris.com/building-a-good-design-document/#comment-16 Choosing an engine » CodeChris.Com Sun, 06 May 2007 20:17:41 +0000 http://www.codechris.com/building-a-good-design-document/#comment-16 [...] in my little series about planning the RPG that I want to build. Before I got a bit off track with last post about the importance of a game design document (GDD) I was delving into some of the choices about game engines. In short I’ve decided to use and [...] […] in my little series about planning the RPG that I want to build. Before I got a bit off track with last post about the importance of a game design document (GDD) I was delving into some of the choices about game engines. In short I’ve decided to use and […]

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By: Stasigr http://www.codechris.com/building-a-good-design-document/#comment-299 Stasigr Mon, 29 Oct 2007 14:08:06 +0000 http://www.codechris.com/building-a-good-design-document/#comment-299 Hello, very nice site, keep up good job! Admin good, very good. Hello, very nice site, keep up good job!
Admin good, very good.

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