Archive for 'My RPG'

Choosing an engine

6 May 2007

This is the next post in my little series about planning the RPG that I want to build. Before I got a bit off track with last post about the importance of a game design document (GDD) I was delving into some of the choices about game engines. In short I’ve decided [...]

Building a good design document.

4 May 2007

For those of you have who’ve seen some of my post, you know that I’ve been writing a little about building my own RPG. Before I go any further, I’d like to address one of the absolute most important things in any software project; the design document.
For the uninitiated, a design document is your [...]

Rolling your game engine vs using an existing engine.

1 May 2007

This post will further discuss the RPG that I am going to develop. In the last post I covered the choice of top down vs 1st person. In this post I will discuss some aspects of the game engine.
When starting out on this one will I have to make a choice from the [...]

Choosing game style.

30 April 2007

As I mentioned in my last post I am going to produce a RPG on my own. So, I need to make some choices about the basic make up of the game. In this post I am going to look at the “play style” of the game. By that I mean do [...]

My new pet project.

29 April 2007

I have always wanted to develop a role playing game. So, I’ve decided that someday is now and I will use this site as journal and a feedback mechanism as I develop my ideas and the game itself. All in all, I want to have fun doing this and not turn it into [...]