<?xml version="1.0" encoding="UTF-8"?><!-- generator="WordPress/2.7.1" -->
<rss version="0.92">
<channel>
	<title>CodeChris.Com</title>
	<link>http://www.codechris.com</link>
	<description>The random thoughts of a random developer.</description>
	<lastBuildDate>Tue, 17 Jun 2008 22:49:03 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Mass Effect and SecuRom</title>
		<description>Well, I've been wanting to pick up a copy of Mass Effect for the PC since console gaming just does not do it for me.   But, a friend just forwarded me some disturbing news about the restrictions of the SecuRom DRM that the game is using.  Apparently, things like tinkering ...</description>
		<link>http://www.codechris.com/mass-effect-and-securerom/</link>
			</item>
	<item>
		<title>BFG Tech: Great Tech Support</title>
		<description>Today, my brand spanking new NVIDIA card by BFG Tech decided to act a little odd.  I was seeing blurry/static artifacts only on certain portions of my display regardless of the resolution, display or, operating system that I was running.

When I called up bfg's tech support number I was ...</description>
		<link>http://www.codechris.com/bfg-tech-great-tech-support/</link>
			</item>
	<item>
		<title>Choosing an engine</title>
		<description>This is the next post in my little series about planning the RPG  that I want to build.  Before I got a bit off track with last post about the importance of a game design document (GDD) I was delving into some of the choices about game engines. ...</description>
		<link>http://www.codechris.com/choosing-an-engine/</link>
			</item>
	<item>
		<title>Building a good design document.</title>
		<description>For those of you have who've seen some of my post, you know that I've been writing a little about building my own RPG.  Before I go any further, I'd like to address one of the absolute most important things in any software project; the design document.

For the uninitiated, ...</description>
		<link>http://www.codechris.com/building-a-good-design-document/</link>
			</item>
	<item>
		<title>Rolling your game engine vs using an existing engine.</title>
		<description>This post will further discuss the RPG that I am going to develop.  In the last post I covered the choice of top down vs 1st person.  In this post I will discuss some aspects of the game engine.

When starting out on this one will I have to ...</description>
		<link>http://www.codechris.com/rolling-your-game-engine-vs-using-an-existing-engine/</link>
			</item>
	<item>
		<title>Choosing game style.</title>
		<description>As I mentioned in my last post I am going to produce a RPG on my own.  So, I need to make some choices about the basic make up of the game.  In this post I am going to look at the "play style" of the game.  ...</description>
		<link>http://www.codechris.com/choosing-game-style/</link>
			</item>
	<item>
		<title>My new pet project.</title>
		<description>I have always wanted to develop a role playing game.  So, I’ve decided that someday is now and I will use this site as journal and a feedback mechanism as I develop my ideas and the game itself.  All in all, I want to have fun doing this ...</description>
		<link>http://www.codechris.com/my-new-pet-project/</link>
			</item>
	<item>
		<title>Getting through the development slump</title>
		<description>Almost every developer I have ever known has their ups and downs, myself especially.  One thing I have noticed with many really good software developers that I have met is that they have a method to get through their slumps.

From what I've gathered by asking and attempting to practice ...</description>
		<link>http://www.codechris.com/getting-through-the-development-slump/</link>
			</item>
	<item>
		<title>Getting back into Python.</title>
		<description>The first position I had as a programmer involved programming using python almost exclusively.  This was back in 2001.  Unfortunately, along with the rest of the dot-com bubble my employer ran out of money and I along with almost the entire company found ourselves laid off and looking ...</description>
		<link>http://www.codechris.com/getting-back-into-python/</link>
			</item>
	<item>
		<title>How much does sleep affect your productivity?</title>
		<description>I don't know the answer to this question myself.  But, I wonder if there is any type of immediate correlation between sleep and productivity throughout the course of a full day.

What's piqued my interest in this topic is some information I've read on the web about biphasic and polyphasic ...</description>
		<link>http://www.codechris.com/how-much-does-sleep-affect-your-productivity/</link>
			</item>
</channel>
</rss>

<!-- Dynamic Page Served (once) in 0.280 seconds -->
